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Disney Ready for Math with Pooh

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Deep in the heart of the 100 Acre Wood, Pooh, Tigger and their friends guide children through engaging activities that teach and reinforce beginning math skills. As kids accomplish each skill, they earn a fun reward they can use to build their very own gardens. From counting and sorting, to adding and subtracting, you'll be amazed at how your child will flourish in the garden with his best friend Pooh.

ProductID:  
Category:   Education
Publisher:   Disney
Runs under:   Windows 95/98, Mac
Packaging:   Retail Box
Original Price : ( $23.95 )   
Sale Price: $11.99

ESRB Rating:   Early Childhood (Content suitable for children ages 3 and older. )
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Description

Ages 3-6

Ready for Math with Pooh!

Patterns and Sequencing...How about a rain dance to water the garden? Help Rabbit create a sequence of steps by completing the pattern on the street. Then watch your 100 Acre Wood friends dance up a storm!

Number Recognition and Counting Sequentially...Can you help Pooh put his fresh-picked fruits and veggies into the jars? Practice your counting by emptying the baskets in the right order.

Addition & Subtraction...Decorate Piglet's cupcakes as they come out of the oven! Frost them, add them up, then choose the jar of sprinkles that matches your total. Yummy!!

Greater Than/Less Than, More or Less, and Classifying Objects...Roo and Tigger are collecting bugs for the garden. Sort the bugs by color and put them in Roo or Tigger's tray. Who has money? Who has less?

Original Numbers...Tigger's machine makes contraptions out of recycled items from the garden. Follow the blueprints to figure out what comes first, then second, and see what pops out.

Number Forming and Number Recognition...Poor Eeyore can barley see the numbers on his calendar. Follow a critter along it's path as you draw each number with your crayon. When you finish, the critter will dance for you!

Matching Numbers with Sets of Objects...What would a wishing well wish for? Each time a number appears inside the well, drag over a set of objects that matches the number. Did the wish come true?

Features:

  • Activities developed with the help of educational specialists
  • Adjustable levels enhance individual skill levels
  • Garden reward provide feedback on skill progression

Windows® 95/98

Pentium® class processor
90 MHz or faster
16 MB RAM
15MB free hard drive space
256 Color PCI video card
4X CD-ROM
Sound Blaster (8-bit)
Keyboard, mouse

Macintosh™
68040 25 MHz or faster processor
System 7.1 or later
16 MB RAM
10MB free hard drive space
640x480x256 Color video display
2X CD-ROM
Sound Blaster (16-bit)
Keyboard, mouse

 
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