Description
Ages 3-6
Ready for Math with Pooh!
Patterns and Sequencing...How about a rain dance
to water the garden? Help Rabbit create a sequence of steps by completing the
pattern on the street. Then watch your 100 Acre Wood friends dance up a storm!
Number Recognition and Counting Sequentially...Can
you help Pooh put his fresh-picked fruits and veggies into the jars? Practice
your counting by emptying the baskets in the right order.
Addition & Subtraction...Decorate Piglet's
cupcakes as they come out of the oven! Frost them, add them up, then choose the
jar of sprinkles that matches your total. Yummy!!
Greater Than/Less Than, More or Less, and
Classifying Objects...Roo and Tigger are collecting bugs for the garden.
Sort the bugs by color and put them in Roo or Tigger's tray. Who has money? Who
has less?
Original Numbers...Tigger's machine makes
contraptions out of recycled items from the garden. Follow the blueprints to
figure out what comes first, then second, and see what pops out.
Number Forming and Number Recognition...Poor
Eeyore can barley see the numbers on his calendar. Follow a critter along it's
path as you draw each number with your crayon. When you finish, the critter will
dance for you!
Matching Numbers with Sets of Objects...What
would a wishing well wish for? Each time a number appears inside the well, drag
over a set of objects that matches the number. Did the wish come true?
Features:
- Activities developed with the help of educational
specialists
- Adjustable levels enhance individual skill levels
- Garden reward provide feedback on skill progression
Windows® 95/98
Pentium® class processor
90 MHz or faster
16 MB RAM
15MB free hard drive space
256 Color PCI video card
4X CD-ROM
Sound Blaster (8-bit)
Keyboard, mouse
Macintosh™
68040 25 MHz or faster processor
System 7.1 or later
16 MB RAM
10MB free hard drive space
640x480x256 Color video display 2X CD-ROM
Sound Blaster (16-bit)
Keyboard, mouse
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